

You use a melee weapon attack to make unarmed strikes, so it still applies. There’s been a bit of confusion as to whether this mean stunning strike works with unarmed strikes – it certainly does, the strike is still a melee weapon attack! (Stunning Strike says “When you hit another creature with a melee weapon attack”. What does this mean? Unarmed strikes are melee weapon attacks but not weapons. Jeremy Crawford has additionally tweeted the following: “ Addressing a nuance in the PH errata: the rule lets melee weapon attacks use unarmed strikes, despite those strikes not being weapons.” ( twitter) You are proficient with your unarmed strikes.” On a hit, an unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. The rule on unarmed strikes should read as follows: “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt or similar forceful blow (none of which count as weapons). 149). Unarmed strike doesn’t belong on the Weapons table. Let’s look at that errata… to Unarmed Strike. He has worked on many other D&D books since coming to Wizards of the Coast in 2007.The first set of errata for the D&D Player’s Handbook is now available! And there are quite a few clarifications that might affect things.Īnd there’s also a couple of pieces of errata that make things a little more confusing. He was the lead designer of the fifth edition Player’s Handbook and one of the leads on the Dungeon Master’s Guide. Jeremy Crawford is the co-lead designer of fifth edition Dungeons & Dragons. Visit the Character Sheets webpage for blank characters sheets, as well as pregenerated characters. Monsters by Challenge Rating (version 1.0)Ĭonversions to 5th Edition D&D (version 1.0) Here are other D&D reference documents we have posted on this website.
5E ERRATE DMG PDF
The Basic Rules PDF for DMs has been updated in accordance with the errata: The compendium has also been updated to account for the existence of the new errata. If you’re wondering how we choose what to correct, see the Sage Advice Compendium (version 1.05), which addresses that question. If you’ve been enjoying these books for the past year, we recommend paying attention only to the changes that will enhance your enjoyment. Even the meatier corrections-such as the ones in the MM for legendary creatures or the one in the DMG about effects stacking-are within the DM’s purview to apply to a game.

Few of the DMG corrections are likely to be noticed often in play either. We’ve included such changes in the document for the sake of thoroughness-to show what’s changed-not because we think DMs should fret about such tweaks.
5E ERRATE DMG MANUAL
Most of the Monster Manual changes are minor math corrections that will rarely have a noticeable impact in play. You have a book that includes these corrections if its credits page bears the following text toward the bottom of that page: “This printing includes corrections to the first printing.” If you’re interested in seeing what’s changed and already have a copy of the MM and the DMG, we have prepared two short PDFs that list changes to each book (not including minor typo corrections): We have cut words that shouldn’t be there, added some that should have been there, and clarified some rules. The corrections in the new printings of the MM and the DMG are of that sort. It’s normal in publishing to correct typos, omissions, and misstatements in later printings of a book. The tremendous popularity of the books has made it possible for us to reprint and correct them. Some errors slipped into the books, and we’ve fixed them in their most recent printings. Now we’re releasing similar documents for the Monster Manual and the Dungeon Master’s Guide. If you have questions for a future installment of Sage Advice, please send them to or reach me on Twitter where I answer questions between installments of this column.Įarlier this year, we released the Player’s Handbook errata document to correct and clarify some things in that book. Despite its official status, Sage Advice doesn’t trump the rulings of a Dungeon Master the answers and information provided here are meant to assist a DM in adjudicating the game. Sometimes it also provides reference documents to help your D&D game run smoothly. Sage Advice is a monthly column that gives official clarifications of D&D rules.
